
Royal Recoil
A downloadable game
Royal Recoil is a duel combat game where you face off against your knight-rival in a chaotic joust, with the goal of toppling their card castle.
- Dodge your opponent's attacks
- Bombard targets with bouncy balls
- Use your rebounds to turn the tide against your nemesis
Only the most skilled will become the undisputed champion of the arena!



Royal Recoil was forged in the heat of the Ubisoft 2025 Game Lab Competition, taking shape over an intense 10-week battle of creativity.
Artists:
Jordan Desrosiers: Character modeling, texturing, VFX
Alice Dugal: Environment modeling, level art, lighting, concept
Julien Lesénéchal: Texturing and post-process, environment modeling, VFX, concept
Designers:
Danaël Beaulieu: Game design, level design, sound design
Hervée Charbonneau: Game design, level design, UI artist
Programmers:
Dominic Bougie: Lead game programmer, gameplay programmer, 3C programmer
Samuel Cossette: Generalist, gameplay programmer, UI programmer
Christian J. Pereda Rives: Generalist, input programmer, sound programmer, game loop

Supervisors:
Erwan Davisseau (UQAT Montreal)
Simon Drouin (ETS)
Alexandra Nemery (ETS)
Mentors:
Martin Briand (Ubisoft Montreal)
Katryne Laberge (Ubisoft Montreal)
Daphnée Lesénéchal: Composition of the entire soundtrack
All sound effects were sourced from Soundly.
Will you seize the crown or watch your castle crumble?
Published | 2 days ago |
Status | Released |
Rating | Rated 5.0 out of 5 stars (3 total ratings) |
Authors | Vee, Graysannin, Riddim Crunch, alicedugal, Dominic Bougie, Jordan Desrosiers, JLesenechal |
Genre | Action, Fighting |
Made with | Unity |
Tags | 3D, Fantasy, Local Co-Op, Medieval, Split Screen, Third Person, Unity, Versus |
Average session | A few minutes |
Languages | English |
Inputs | Xbox controller |
Accessibility | Interactive tutorial |
Multiplayer | Local multiplayer |
Player count | 2 |
Comments
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INSANELY FUN GAME
I missed the splitscreen multiplayers games so much